Diseases

Introduction
On our server, we want to have a harder and more realistic survival system, this is why we've introduced the plugin: Diseases. You can check your current sickness/temperature with /health. After the first week of the server, we will be running a poll to decide whether or not we wish to keep this plugin.

Diseases
This plugin causes various diseases with various ways to contract them, some of which are contagious and can be spread to other players. You can even take infected blood and apply it to others via a splash potion. A plague may kill more enemies than any one soldier could. Due to the difficulty of this plugin, we'll be adding the ability to remove any disease for a cost, at least until each nation has a healthcare system, at which point the ability will be removed and you'll have to go to your nearest doctor if you have a disease. The following is a list on all the disease, its symptoms, how you can contract it, and what items are needed to make the cure: All of the crafting recipes for these can be found here. There's an immunity system, the more often you contract a disease, the less likely you are to get it next time it may be caught. You can help further this system by using vaccines, which are crafted by crafting a syringe and its cure together, then using it on the player you wish to vaccinate (These will higher immunity, not make it impossible to happen).

I'm getting sick! How can I stop this?
If your temperature is starting to drop, this can start a disease if left for too long. You can quickly start warming up by drinking warmed milk (Milk put through a furnace), or lighting a fire nearby. If the problem is that you're too hot, You can cool down by getting in shelter, jumping into water, or by placing a snowball above a water bottle in a crafting table and drinking that.

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